The Harrow Technology Report

  http://www.TheHarrowGroup.com

Insight, analysis, and commentary on the 
innovations and trends of contemporary computing, 
and on its growing number of related technologies.

An ongoing journey towards understanding, 
and profiting from, a world of exponential 
technological growth!

Copyright © 2001-2005, Jeffrey R. Harrow.  All rights reserved.
Email: Jeff@TheHarrowGroup.com

 

VERY Small Is Getting VERY Big!

July 12, 2004
  

  • Listen to this Issue.
       Giving your eyes a rest...

  • Quotes of the Week.
       If you were starting out today...

  • The Big "Q."
       What makes the tiny Q so big?

  • Tiny Nanotech Is A VERY Big Deal!
       From carbon tube thread to MUCH more.

  • (Not) Losing Our Memory.
       A new type of memory that may change all the RAM rules.

  • There's MUCH More I Can Do For You!
       Interested in the info in here?  Then there's MUCH more I can do for you!

  • Why 'Fiber To The Curb?'
       It's all about the "B" word.  Still.

  • Storage Errata, And More.
       Something old, and much new!

  • A Wet Day At The Office?
       Taking surfing to a whole new level.

  • About "The Harrow Technology Report".

  •  


    Listen to this Issue.

     

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    Here's where to listen to this week's issue!   www.theharrowgroup.com/articles/20040712/20040712.mp3    

     

    Back to Table of Contents


    Quotes of the Week.

     

    "If I were just setting out today to make that drive to the West Coast to start a new business, I would be looking at biotechnology and nanotechnology."

    Jeff Bezos, founder of Amazon.com
    From the May 14, 2004 Nanotech Insider
    http://www.forbesinc.com/newsletters/nanotech/

     

    Michael Dell [answered] "nanotechnology," when asked by an MIT student which areas he'd focus on if he had to start his career today, all over again.

    From the May 14, 2004 Nanotech Insider

    Not too subtle a hint, eh?

     

    Back to Table of Contents


    The Big "Q."

     

    Quantum computing may never make it to your desktop (although I'd never say 'never').  In fact, aside from some notable laboratory tests and prototypes, it's not even real yet.  But that hasn't stopped reader Eliott Wheler from alerting us that, according to a June 15, 2004 Slashdot article,

    "...The Frauenhofer Institute of Computer Architecture and Software Technology has made available the [3] first online quantum computer simulator - it will be simulating up to 31 quantum bits, for testing new advanced [4] quantum algorithms. Behind the scenes, it is a [5] 32 node Athlon 3200 Myrinet Linux Cluster with 56GByte RAM! Now imagine the computing power of a few hundred qubits, if ever constructed..."

    So if you have the yearning, you can now try your hand at simulated quantum computing since Frauenhofer is making the simulator available at no charge (at least at this time.)

    But what is the 'magic' of Quantum Computing?  It's that unlike a traditional computer that processes instructions (more or less) sequentially, a quantum computer's "qbits" (Quantum BITS) all do their processing simultaneously, and each qbit can hold more states than the traditional "one" or "zero" of a conventional bit.  Because of these factors, adding just a few more qbits into a quantum computer allows its computing power to increase dramatically.

    As I mentioned to Elliott,

    "Quantum computing will initially seem almost limitless (for applicable tasks) compared to today.  But it will shortly then (as usual) seem terribly restrictive for certain tasks in short order.  (Then again, that's what has driven 35+ years of computer advances!  J  )."

    What, then, is so useful about 'simulating' such a quantum computer (aside from the fact that the simulator will let you find out what you may, eventually, be able to do with a quantum computer)?  Are they really getting that close to 'real?'

    According to the June 16, 2004 CNN.com , two separate teams, one in California and the other in Austria, have independently transferred the complex "quantum state" -- not just between photons as has been done before -- but now between atoms!  That means that regardless of how far apart the two "quantum-entangled" atoms are from each other, changing the quantum state of one instantly (and we're talking no speed-of-light delay here!) changes the state of the other atom to match!  Einstein called it "spooky action at a distance," even though he didn't understand it at the time.

    OK, while that may sound impressive (transmitting information across seemingly limitless distance in zero time), the technique does seem a bit esoteric to us mere mortals (but then so did transistors just a few decades ago).  This research could (could!) be a hint that not only practical quantum computers, but perhaps even Star Trek's famed "Transporter," might one day be real.

    The implications, if realized, will be immense.  Not to mention the sheer joy of numberless Trekies if they can, one day, issue the order to "Beam me up, Scotty," and he makes it so...

     

    Back to Table of Contents


    Tiny Nanotech Is A VERY Big Deal!

     

    When many of us think of nanotechnology (working with atoms and molecules in the billionths-of-a-meter size range), our first thoughts might be of tiny machines that could do our bidding, building things "up" from these basic components in the same way that Nature does.  And this could be good, especially when combined with the growing number of techniques that convince these tiny particles to automatically arrange themselves into ordered structures with special properties (such as incredibly dense memory, and more, such as continuously spun carbon nanotube "thread" that is now being produced by Professor Alan Windle and his team at the Cambridge-MIT Institute (with thanks to reader Gerard Wenham for this pointer)). 

    And -- we haven't even begun to scratch the surface of nanotech's potential.

     

    Cancer Killer?

    I suspect that what may turn out to be the most significant benefits of nanotechnology will be in the medical fields.  Speculation is rife about tiny robots that will be injected into the bloodstream to wander around performing specific tasks, such as "Rotor Rooting" clogged arteries, and perhaps even performing surgery while you go about your normal routine.  But sometimes, especially at the beginning, "simpler" can be better, as demonstrated by what seem to be incredible results from Jennifer West, professor of bioengineering and chemical engineering, and her team -- they're using specially built gold nanospheres to kill cancer tumors, apparently with 100% success!

    As published in pages 171 - 176 of Issue 2 of the June 25 Cancer Letters (an abstract is freely available while the full text requires a subscription), and summarized in a June 21, 2004 Rice University press release, the researchers created silica spheres 20-times smaller than a blood cell and then added a surface layer of gold.  One characteristic of these spheres is that, depending on their size and the ratio of silica to gold, they can be "tuned" to respond to particular wavelengths of light.  In this case they're sensitive to near-infrared light, which passes through normal tissue without hindrance and without causing damage.

    Once injected into the veins of test mice that all had significant cancer tumors, the researchers waited six hours for the nanospheres to circulate through the body.  Because of a characteristic of cancer tumors, that their internal blood vessels are poorly formed and tend to leak fluid into the surrounding tissue (the tumor), the gold nanospheres tended to collect within the tumors.  Then, the researchers applied a near-infrared laser to the skin over the tumor areas.  Although the healthy tissue was not affected, the nanospheres became quite hot as they absorbed the near-infrared light, raising the temperature in the tumor tissue by "around 50-degrees C".  And the tumors were destroyed.  (When the laser was applied to areas that did not have nanosphere-holding tumors below them, there was virtually no temperature change.)

    Within ten days, the nanosphere-treated group of mice was cancer-free and continued to live a normal lifespan! 

    On the other hand, the tumors in two control groups (one receiving only saline injections plus the near-infrared light, and another group receiving no treatment), continued to grow "rapidly," causing the mice in these two groups to die in 10 to 12 days respectively.

    These are, of course, only preliminary studies, and apparently on only one type of tumor.  But the results are both dramatic and startling - a non-invasive cancer treatment with 100% effectiveness and no apparent side-effects!  Think of the implications if and when such a treatment becomes commonly available and effective across the spectrum of cancer tumors -- a major source of human pain and death could itself be put to death.

    All because of scientists working at Nature's scale.  At the nanoscale.  At the scale of life itself. 

    And this is only the very beginning.

    Don't Blink!

     

    Back to Table of Contents


    (Not) Losing Our Memory.

     

    Looking at another aspect of nanotechnology, this article's title does not relate to our forgetting to do something, or our having trouble attaching names to faces; instead, we're going to explore what may become a radical change to our computers' memory that could take effect sooner than we might imagine.

    Today, as explained in a May 7, 2004 ComputerWorld article, computers typically use three types of memory:

    • Dynamic Random Access Memory (DRAM) -- inexpensive, slower than SRAM, but loses its mind without power, hence the need for the slow disk-based reboot of powered-down systems;
    • Static Random Access Memory (SRAM) -- faster than DRAM, more expensive, and still requires constant power to remember; and a class called;
    • Non-Volatile Ram (NV-RAM) -- typically known today as Flash RAM, which does not forget when the power is turned off but is considerably slower and far more expensive than the other types of memory.

    Imagine, though, if we had a type of memory that was fast, cheap, small, and never 'lost its mind' when the power was off -- it sounds like the best of all worlds -- and several new types of memory are competing for that prize:

    • Phase-Change memory -- it works in a manner similar to rewritable CDs and DVDs, where the crystalline state of a tiny spot on the disk is changed so that when it is read, it delivers either a digital 'one' or 'zero.'  In phase-change memory the spot is far smaller and it, with a vast number of its cousins, are housed within a "chip.";
    • Magnetic RAM (MRAM) -- which stores a non-volatile magnetic state at each junction of a tiny grid within a chip by changing the spin of electrons, thus creating a stable magnetic field of one direction or another, ones and zeros; and
    • Nanotube RAM (NRAM) -- which to me is currently the most interesting contender, since it uses those accidentally-found carbon nanotubes to form billions of nano-scale, non-volatile, mechanical switches! 

      Built using existing CMOS chip manufacturing technology, an NRAM chip contains billions of one-nanometer-long carbon nanotubes whose walls are but one-atom thick, all lying straight and horizontally on ledges that are about 13 billionths-of-an-inch above a substrate. 

      Image - structure of NRAM, from a Nantero movie at http://www.nantero.com/mission.html

      Note in the pictures below (all three are from a movie on the Nantero Website), that these nanotubes are straight and do not touch the channel beneath them (hence a digital 'zero'):

      Image - Straight nanotubes which don't touch the substrate below them, breaking a circuit and returning a digital "zero."  From a Nantero movie at http://www.nantero.com/mission.html

      while others "sag" to complete a circuit yielding a digital 'one':

      Image - Sagging nanotubes which do touch the substrate below them, extablishing a circuit and returning a digital "one."  From a Nantero movie at http://www.nantero.com/mission.html

      Although you might not think that such atomic-scale tubes have moving parts, the atoms that create the carbon nanotubes can indeed be coerced to move a bit, with resulting physical changes to the nanotube.  One type of "charge" applied to the nanotube causes it to "sag" (staying there even without power applied), while a different charge causes the atoms to return to their original state, straightening the carbon nanotube and breaking the circuit.  Non-volatile digital "zeros" and "ones!"

      Nantero, a leading company in this area, has already demonstrated a prototype 10-gigabit NRAM array, and they're working with partners to commercialize production -- potentially by 2006 (although such dates should always be taken with a grain of salt.) 

    Of course NRAM technology might not turn out to be the memory winner; it could be MRAM or Phase-Change RAM or another contender still hiding in the wings.  But this type of manufacturing -- at Nature's nanoscale level, should remind us that Things Will Not Stay The Same.

    Don't Blink!  And keep exploring those 'Hummm' thoughts when the unexpected occurs -- you might stumble across The Next Big Thing!

     

    Back to Table of Contents


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    For almost twenty years, as I've been sharing my research on the ever-faster-moving and converging technologies that are changing how we work, live, and play, I've also been working directly with businesses and organizations, large and small, to help them understand and address how these changes may affect them, their customers, and their customers' businesses, through a series of:

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    Back to Table of Contents


    Why 'Fiber To The Curb?'

     

    This is an article I've recently written for Future Brief (http://www.futurebrief.com/).  Future Brief is a new site from New Global Initiatives (http://www.ngiweb.com/) that offers brief summaries and other resources to help people, especially those on The Hill who form national policy, to keep up on technological innovations -- but with an added twist.  Future Brief "takes one step back and looks at the greater convergence of the accelerating changes in science and technology, with the equally rapidly accelerating changes in society and politics." (http://www.futurebrief.com/about.asp)

     

    It's about speed of course.  And much more...

    If you have cable modem service that works well, you already have download speeds of two to three megabits/second which is nothing to sneeze at; most operations, including reasonably sized file downloads such as demo programs, complete quickly enough that you rarely find yourself in the tedious 'wait mode' of dial-up modem days.  (We won't explore here the issue of cable's relatively paltry upload speeds, often between 128 and 256 kilobits/second, but even that is often fast enough for typical users.)

    So why would we want more bandwidth?  The answer is because history continuously demonstrates that we're NEVER satisfied with any such bottleneck -- we WILL develop applications that will make current DSL or cable modem service seem as slow as a dial-up modem feels today. 

    One obvious application for higher-speed connections is video-on-demand, which could send the "video rental" industry following the road taken by buggy whips.  I can well imagine a time not too many years away when kids can't imagine having to get someone to drive them down to the "tape store" to get a movie for the evening's party -- they'll just download the movie (hopefully from legitimate sources that charge less per "rental" than the stores). 

    Think that's improbable?  When was the last time your kid harassed you to take her to the mall to listen to the latest music?  THAT sea change owed its start to Napster, but legitimate, affordable online sales have been very slow in coming as the music industry thought they could re-close Pandora's Box.  Of course, as always happens when a new technology "changes the rules," they were wrong.

    (The success of iTunes and other new commercial online music services now demonstrate that many people are indeed quite willing to pay a reasonable fee to legally download music. I'll bet the music industry now wishes that they'd been proactive in online sales, rather than letting free file-sharing networks put them at the bottom of a hill they now have to re-climb by, in some instances, suing their listeners...)


     

    It's Not Just Music Anymore!

    "Change" has already dramatically altered the "music industry," and new technologies are now beginning to affect the movie/video industry as well.  New compression technologies such as MPEG 4, DivX, and others now make it viable (if still slow) to download entire movies at reasonable quality. 

    Which is why I think (hope) that the movie industry, learning from the music industry before it, will be more aggressive in offering what their customers want, in the way they want it, at a price they're willing to pay.  The movie industry's incentive is that this would surely beat the Napsterization of their industry as well. 

    Today's saving grace is -- you guessed it -- that while cable and DSL connections can download movies, the compressed movies' file sizes are still large enough, compared to today's bandwidth, that downloading a movie is a non-trivial effort.  For this application, users are 'behind the bandwidth hump' -- again.

     

    Bandwidth Won't Stop Here.

    My cable system recently finished a major upgrade, switching from an old and noisy and troublesome analog coaxial cable backbone to "fiber to the neighborhood."  Now, a fiber run terminates within a few hundred feet of most homes, where its signals are converted to coaxial cable for that last "tenth-mile."  It works great, by comparison with the old days; instead of a constant 20% or greater packet loss and generally ridiculous latency times from the old cable modem service, packet loss or high latency of ANY amount are now occasional oddities.  YES!

    But even though the cable company spent millions of dollars to upgrade the system, this is NOT (yet) "fiber to the curb," which could have delivered perhaps 100 megabits/second (12.5 megabytes/second) to me instead of the current 3 megabits/second (375 kilobytes/second).  That 33-times enhanced speed would have made movies-on-demand practical, if still somewhat slow over today's infrastructure. 

    The cable company may, though, have been smart in delaying, because unsurprisingly, 'fiber to the curb' technology continues to ripen.  As early as 1998, the Silicon Valley neighborhood of Community Center has made fiber-to-the-curb service of up to 100 megabytes/second available to both homes and businesses (http://www.paloaltoonline.com/weekly/morgue/
    news/1998_Aug_19.FIBERNET.html)

    Impressive.  Yet if 100 megabytes/second 'fiber to the curb' service isn't fast enough for you, NTT has just announced a "new technology [that] will increase communication speeds tenfold, to one gigabyte/second ... for fiber optic services...!" (http://www.gridtoday.com/03/0616/101564.html)   They anticipate that this service will be ready to hit the road (so to speak) within two years. 

    (Note that we have to watch how the various companies and articles specify the speed of their connections -- some state speeds in megaBYTES/second, while others specify it in megaBITS/second, where one BYTE contains 8 BITS.  For comparison, 1 gigabyte/second = 1,000 megabytes/second = 8,000 megabits/second -- or a 2,667-times increase in speed compared to today's 3 megabits/second typical cable speed!)

    That's potentially 30 seconds to download a movie.  That's "video on demand."  That's a potential fundamental change to yet another industry -- if that industry doesn't adapt to its customers' expectations before less legitimate services steal their customers' hearts, minds, and dollars.

    100 megabytes/second is fast enough.  But only for now... 

    Because we'll STILL always need more bandwidth.  For example, just wait until you want to download your first HDTV movie; you'll find that even 100 megabytes/second 'fiber-to-the-curb' technology is slow.  Again!

    Happily, advances in fiber technologies, and in others, will assure that this beat goes on.

     

    Back to Table of Contents


    Storage Errata, And More.

     

    Magnetic Storage.

    In a recent issue where we discussed the continuing dramatic improvement in the price/performance of disk drives, a slip of the decimal point caused me to significantly UNDERreport just how inexpensive a megabyte of storage has now become.  Thanks to the chiding of several eagle-eyed readers, you'll now find that the updated Web version of that issue sets things straight: 

    A $99.99, 200-gigabyte disk drive costs only $0.0005 per megabyte (or 5-one-hundredths of a penny),

    while a $279.99, 300-gigabyte disk drive costs $0.0009 per megabyte (or 9-hundredths of a penny).

     

    There's MORE!

    As impressive as that is, now a couple of months later, we find that in the inimitable style of TV shopping channels', "But Wait --There's More!"

    Thanks to reader Tony Harper, we find that LaCie is now shipping:

    A 500 gigabyte (half-terabyte!) drive for $579 (that's $0.00115 per megabyte, or 12-hundredths of a penny after rounding - you do pay for the premier density - http://www.lacie.com/products/product.htm?id=10123).

    And taking this to the next increment, reader Jock Stratton (and his father) disclosed that by the time you read this LaCie should be shipping that one-time holy grail of:

    A one-terabyte disk drive (that's 1,000 GIGAbytes, or 1,000,000 MEGAbytes) for $1,199 (that's $0.00119 per megabyte, or also 12-hundredths of a penny after rounding - http://www.lacie.com/products/product.htm?id=10118).

    That's about 2-years of continuous music, or one-month of continuous DVD quality video.  On one disk drive.

    For 12-one-hundredths of a penny ($0.0012) per megabyte of disk storage. 

    Which is unbelievable, considering that just twenty years ago I paid $60(!) for each megabyte of a 20 megabyte disk! 

    And this is STILL just the beginning...

     

    New Opportunities.

    What's particularly interesting about these storage directions, as brought to our attention by reader Alan Conroy, are the "usage revolutions" that these continuing orders-of-magnitude larger and cheaper storage enable:

    "Technology revolutions are interesting and important, but what are also interesting are the usage revolutions that come as a result of day-to-day technology evolution. 

    For instance, when 125 GB hard disks became available about 2 years ago, I bought one and ripped my entire CD collection to that disk (roughly 1,000 CDs).  Now I never have to load/reload the CD player.  I preserve my CDs (they are effectively now my backup), and I can better organize the 13,000+ tracks with the appropriate software. 

    Further, via my home Gigabit Ethernet, I can listen to the music in any room where I have a computer (currently 4).  Admittedly, this is not earth-shattering.  However, observe the following (and this is my point):

    Prior to cheap 120+ GB drives, it would never have occurred to me to put all my music on a hard disk.  But once the disk technology advanced to a certain point, a whole new application for the technology occurred to me.  That is, a technology evolution resulted in a usage revolution.  Of course, this kind of thing is going on all of the time, but this example illustrates that sudden shifts in usage can occur with or without major leaps in the technology itself."

    A very good observation, and as we've recently seen with the Tivo-like Personal Video Recorder (PVR) revolution, this is just the beginning.  If you want to be on the leading edge of offering new products or services, consider what the next (and the next...) significant storage improvements will enable!

     

    Paper Storage Errata.

    In that same article mentioned above (I must have written it on a bad day), readers Burch Seymour and others reminded me that I was inexcusably unfair to our venerable punched cards.  While the most popular Hollerith punched card format did indeed include 80 columns, each column held 12 rows, or 12-bits, or 1.5-bytes of data.  Since it only takes eight-bits to make up a byte, each punched card weighed in with a potential 120 bytes of data.  Sorry, old paper friends.

     

    Back to Table of Contents


    A Wet Day At The Office?

     

    Finally, Web surfing has become ubiquitous: at the desk; at home; on the run with a PDA; via a cellphone; and more.  Yet the latest surfing, brought to us via a June 18, 2004 BBCnews article, seems to be floating a bit beyond reason.

     

    Surf-squared.

    Yes, it's "surfing while surfing" -- using a conventional water surfboard that's enhanced with an Intel 1.7 gigahertz processor, 80 gigabytes of hard disk, built-in WiFi, and a Web browser displayed through an LCD panel mounted flush with the surface of the surfboard.  It's just perfect for those intrepid denizens of the Net who can't stomach being out of touch while waiting for that "right wave."

    Image - the "connected surfboard" - http://newsimg.bbc.co.uk/media/images/40280000/jpg/_40280135_surf_boarduser203b.jpg

    Needless to say, there's no extension cord -- the surfing surfboard is festooned with solar cells, and it even contains a video camera to record (and share in real-time) your exploits -- or to carry on those excruciatingly important videoconferences that just can't wait.

    Who'd have thought...

    But I do have to wonder -- if you answer business-related Emails, make a phone call, or participate in a videoconference while waiting for that next great wave, can you count your day at the beach as a day at work...?  (Here's a great application for real-time video software that dresses you in a suit and inserts you into an office background.)

    Who knows -- perhaps you'll also be able to sell the recording of your "ultimate surf" to the next beach party movie!

     

    Back to Table of Contents


    About "The Harrow Technology Report"

    "The Harrow Technology Report" explores the innovations and trends of many contemporary and emerging technologies, and then draws some less than obvious connections between them, to help us each survive and prosper in the Knowledge Age. 

    "The Harrow Technology Report" is brought to you by Jeffrey R. Harrow, Principal of The Harrow Group. http://www.TheHarrowGroup.com .

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    Copyright (c) 2001-2005, Jeffrey R. Harrow. All rights reserved.

    Jeffrey R. Harrow maintains that all reasonable care and skill has been used in the compilation of this publication.  However, he shall not be under any liability for loss or damage (including consequential loss) whatsoever or howsoever arising as a result of the use of this publication by the reader, his/her/its servants, agents or any third party.

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