Listen to this Issue.
Give those eyes a rest.
Quote of the Week.
You MUST pursue the "seemingly
impossible!"
CPU Update Update.
It's not just about "CPU Speed"
anymore!
PC 'System' Bottlenecks
Abound.
The PC is a SYSTEM of bottlenecks...
YOUR "Killer Apps..."
YOUR detailed views on how to
revitalize the PC industry.
On 'Smart Shopping.'
But the stores DO NOT want to
optimize our shopping...
Toy Planes? Not!
Toy planes have seriously grown up.
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Back to Table of Contents
"All major
scientific breakthroughs were scoffed at when they
first debuted. To move forward, a scientist has to
explore the seemingly impossible."
Marc Millis
Researcher,
NASA Breakthrough Propulsion Physics Project
May 11 Wired News
http://www.wired.com/news/gizmos/0,1452,52432,00.html
Back to Table of Contents
If you read last issue's "CPU
Update" article carefully
(http://www.theharrowgroup.com/articles/
20021104/20021104.htm#_Toc23925811), then
you like some other readers may have been troubled
by an apparent discrepancy in CPU speed from the
past, to the present, and into the future:
In the
past nine years, CPU clock speed had risen from .066
gigahertz to 3.1 gigahertz, or a 47-times increase
during that time. However, the article I was
discussing from PCWorld.com,
(http://www.pcworld.com/news/article/
0,aid,106241,tk,dn102302X,00.asp),
written by Martyn Williams who is a respected
correspondent for IDG News Service, indicated that
by 2010 we'd have "but" 15 gigahertz processors. So
moving from 3.1 gigahertz in 2002 to 15 gigahertz in
2010 would only account for a 4.8-times increase in
speed during about the same time that it increased
47-times in the past!
This
might lead one to question if the vaunted Moore's
Law might in fact be slowing down, which would be
contrary to everything we've been hearing!
I wrote to Martyn Williams, who
graciously set things straight for us:
"The prediction was made by Intel at the IDF Japan
conference here recently. You're right, on the face
of it it looks like Moore's Law is breaking down.
However what I understood from Intel is that this is
NOT the case. Gelsinger [Intel's Chief Technology
Officer] said they could make faster processors
easily, but they would consume vast amounts of power
and generate large levels of heat.
Thus, going forward it seems to be that a more
precise balancing of issues, like heat and power
[... and] processing speed [is required] -- thus
the apparent slowing down as compared to Moore's
Law. Also, things like the Radio Free Intel
initiative may not increase the processing speed but
they [may] add to the complexity of the processors.
At
IDF Japan, numerous Intel executives and employees
referenced Moore's Law to me, so I certainly think
it is not something they are abandoning or
reconsidering. It still seems to be driving the
company forward."
In a further Email (slightly
rearranged here), Martyn added:
"I
asked him about the jump being predicted for mobile
device chips and why it seemed smaller than what we
have seen for desktops and [this] was his response
-- basically, it's not just speed anymore.
Gelsinger was making the same point when he said:
"So today, if I was going to look at a StrongArm
core or XScale core [special-purpose low-power
CPUs], could I create a 2GHz or 3GHz XScale today?
Absolutely.
Could I do so and deliver the best trade-off of
power and performance inside a 1-watt envelope? No."
It's an interesting change and the big challenge
will be for Intel to re-educate users who have got
so conditioned to thinking about MHz, or GHz as it
is now."
Thanks Martyn.
This could well be
interesting. Some time ago AMD stopped touting the
raw speed of its chips because they claim that other
aspects of their architecture provide the same
end-user horsepower as Intel's "faster" clock speed
chips.
That claim that has been
supported by some past benchmarks, and it has just
been supported again by a new round of tests
conducted by PCWorld.com
(http://www.pcworld.com/news/article/0,aid,106898,tk,dn111402X,00.asp).
In tests between very highly-configured 3.06
gigahertz Pentium 4 systems and similar AMD Athlon
XP 2800+ systems (which actually run at 2.25
gigahertz), PCWorld.com found that:
"Intel says [the new] hyperthreading lets the P4 act
as two processors, simultaneously tackling multiple
applications or a single application with multiple
threads. That should boost performance, but
exclusive PC World tests show mixed results at
best." ...
"The Athlon XP system scored 130 on PC WorldBench 4,
besting all three P4 systems as well as the
dual-Xeon unit. In fact, the score for each P4
system was either the same or slightly worse with
hyperthreading turned on; the Falcon experienced the
biggest drop, scoring 127 with the feature disabled
and 121 with it enabled."
But there's more to this than a
few mano-a-mano comparisons; do check out that
article for a better understanding.
Perhaps Intel may decide to
begin going down this road as well, eschewing the
"possible" raw speed for better functionality gained
in different ways.
Won't their Marketing
departments have fun...?
Back to Table of Contents
Following the thoughts we just
discussed above, reader Jez Wain suggests:
"Though the recent increases in CPU clock
frequencies have been spectacular, it has to be said
that the 'end-user experience' has not speeded up by
anything like the same amount. As you point out,
some of this is due to software bloat, with each new
release containing more widgets that consume some of
our new cpu cycles.
However, this same bloat has a secondary effect. As
the binary executable becomes bigger, the efficiency
of the cache hierarchy diminishes - the cache size
is some percentage of the application binary image
size, so if the image size increases, the percentage
of [available] cache size decreases proportionally.
The
difference in cache sizes on "consumer" chips such
as those produced by AMD and Intel is smaller by
almost an order of magnitude than the caches on
"enterprise" cpus such as PA-RISC, PowerPC, SPARC or
Alpha. For high-power computing, HP (with ex DEC)
and IBM understand the importance of cache
efficiency.
This situation is aggrevated since the relative
increases in memory performance and system bus clock
frequencies have not [kept up with] that of the
CPU. With a memory bus at 200MHz, an L2 cache miss
will result in the 3GHz CPU stalling for some 60 -
100 cycles (a memory read uses about 4 bus cycles).
The result is that today's consumer cpus wait very
quickly.
This said, I am impressed by the advances in bus
technology. As you point out in your article, just
nine years ago, Intel (like all other chip
manufacturers) could get a signal across a few
millimetres of silicon at 66MHz, and the 200MHz chip
is even more recent. Today we send signals over
several centimetres of copper wire, in an
electrically noisy environment at the same frequency
- this is a real achievement and I take my hats off
to the engineers who managed to make it work.
You
also raise a question, towards the end of the same
piece, as to what will we do with this computing
power. I have been asking myself the same question
for some time, though more from a commercial
computing perspective than a 'home computing' one.
Your neat ideas for how to make shopping less of a
hassel would certainly require a fairly sizeable
computing infrastructure. But even this system
would be small change to today's computers.
I
am led to believe that the biggest commercial
computing application is the New York Stock Exchange
which generates some 500,000 transactions per
minute. Today you can buy a single SMP system, off
the shelf, which handles this load.
It
reminds me of Marvin in the hitch-hikers guide to
the galaxy: 'Here I am, brain the size of a planet,
and they ask me to take you down to the bridge. '
In
general today's computers work fast enough for
today's problems, and there are no new major killer
apps on the horizon that will make the system
vendors happy. Java, is/was perhaps a shot at
this. Being interpreted, Java makes the underlying
CPU do more work per (Java) instruction. If
enterprise java makes the grade (especially in the
face of .NET) then maybe we will be able to use some
of those cycles.
In
the meantime, what we need now is faster memory,
faster busses and faster disks. It's only the
marketing department that needs faster CPUs."
Back to Table of Contents
When I asked you for YOUR ideas
of the next "Killer Apps" -- new applications that
might consume all of the computing power on the
horizon for the year 2010, and so regenerate the PC
business, I had little idea what a deluge of
creativity I would unleash
(http://www.theharrowgroup.com/
articles/20021104/20021104.htm#_Toc23925811).
Of course this is a Good Thing,
and I've been busily collecting and reading and
collating the results to share back with you (and
hence with the software developers who might 'make
them so'.) Overall, these are excellent
technologists' views of how to use more of the Moore
that we are getting, which I've roughly placed into
categories. As you'll see, they cover a lot of
ground both in breadth and in depth, and so they
offer some serious food for thought for those trying
to 'fill up' year-2010, 15 gigahertz,
billion-transistor chips.
(But don't forget that since you're reading The
Harrow Technology Report, most of you fall under
the "technologist" umbrella; non-technologists
would also add some very useful areas to this
list. This is just a starting point for those
who'd like to be the authors of the next "Killer
App.")
You've sent me FAR too many
ideas to be reproduced here (40 consolidated pages
of ideas at last count), but you can click on any
category or "idea" link in the structured Table of
Contents below, which will take you directly to the
appropriate place within the Special Report
document. Or, you can go directly to the beginning
of the Special Report at
http://www.theharrowgroup.com/
articles/20021118/YourKillerApps.htm .
Note that this issue of The
Harrow Technology Report continues following the
list, below.
Hyperlinked
Table of Contents to:
YOUR Views of the Next 'Killer Apps.'
A Special Report
Virtual Reality.
-
Virtual Reality, by
Miriam English --
-
VR, The 'CPU
Killer,' by Scott Miller --
-
VR Entertainment, by
Des Markland --
-
Immersive
Entertainment, by Jim Van Vorst --
-
Virtual Reality, by
Thor --
-
Two Words: Virtual &
Reality, by Derek Mathias --
-
"Altered Reality"
Videoconferencing, by Kirk Hutchinson --
-
Fully-Immersive VR,
by John M. --
-
"Usability" Is The
Key, by Nick Gassman --
-
Holographic
Displays, by Wil Marshman --
-
"Holo-CAD Drawing",
by M. Williams --
-
3-D Output; Virtual
and Real, by Geoff Keller --
Extending Reality:
-
Bandwidth - The
Enabler, by M. Richter --
-
Bandwidth!, by John
Matrow --
-
Video Conferencing,
by Tom Williams --
-
Video Instant
Messaging, by Mark McCoskey --
-
Virtual Visiting, by
Derrick Davis --
-
Virtual Tours, and
More, by Byron Law --
-
The In(puts) and the
Out(puts), by Bart Wessel --
-
"Tactile," by Dr. Ed
Reifman --
-
PC As Phone, by
Martin Pensak --
-
Embedded Full-speed
Video, by Bobski Masson --
My Life, My Bits:
Digital (Two-Way) Voice:
-
True Voice Response,
by Richard Dinning --
-
The Butler, by John
Smith --
-
The "Other" Butler,
by Max Rible --
-
The Butler, Times-3,
by Kim Mains --
-
Computers That
Listen, by Jeff Allen -
-
"SpeakEasy," by
Rocky Rawstern --
-
Communicating
Verbally, by Andrew Clark --
-
Superb, And
"Learning," Speech Recognition, by Jack Lipscomb
--
-
Making Computers
"Disappear," by Jeff A.K. --
-
Voice Recognition
Will Enable MANY Apps, by Ronald Kaledas --
-
REALLY Effective
Voice Recognition, by Adrian Salone --
-
"Listening," But to
the BRAIN (and more), by Shawn Gold --
-
The Invisible User
Interface, and "Vertical Intelligence," by Henry
Nash --
-
Personal Robots, by
Martin Spencer --
-
Video Editing
Power-Up, by Mel Lammers --
Interface, Usability, and Moore:
-
The More Things
Change, The More They Stay The Same, by Chris
Denver --
-
"Interface," by
Cameron Reilly --
-
The 'Big Book,' by
Michael Siwinski --
-
Home Entertainment
Center, by Joel Millett --
-
Complexity - Of
Movies, Liberty and More, by Grant Perkins --
-
Remote Medicine, by
Joe Laberge --
-
Video Recognition,
by Michael Wiedower --
-
The Memory Explorer,
by Laurie Mersereau --
-
Knowledge: Vast &
Powerful, by Roy Roebuck --
-
"The Data
Interpolator," by Paul Edstrom --
-
"HAL", The Ultimate
Digital Assistant," by Carl Keller --
-
"Personal" Power To
The People!, by Damon Turnbull --
-
The Perfect
Assistant, by Robert Dickson --
Games.
A.I. (Not The Movie):
CPU-Cycle Consumers:
In Classes All Their Own:
-
The Jean-Luc School
of Computer Interfaces, by Jack Smyth --
-
Genetic Sequencing,
and More, by Mike Miller --
-
Compression, by
Richard Johnston --
-
Several Visions, by
Bill --
-
Security, by Ralph
Broom --
-
Wireless Mesh
Networking, by Rob Looker --
-
"The Mark of the
Beast" Redux, by Tom Williams --
-
Legal 'Enabling' of
ID-related Killer Apps, by Bruce Campbell --
-
Disaster Warning
Network, by John Flanagan --
There's much truth to the old
saying that "Software Sells Hardware." Most people
don't give a ... er, care about what's under the
hood of their shiny new PC. In fact, they don't
care much about the PC itself at all.
What they DO care about is
cost, reliability, ease-of-use, and, mostly,
"functionality." They aren't buying (or upgrading)
their PCs because of the PC, but because of "what it
can do for them, specifically." Give them new "must
have" programs that offer easy-to-use, reliable,
affordable, and "delightful," dramatic competitive
advantages (in their business or personal lives),
and the hardware sales will almost surely follow.
These are YOUR visions towards
that end! Let's 'make them so'!
Back to Table of Contents
Your
Feedback is Important!
I'd
like to understand your interest in The Harrow
Technology Report, how you make use of it, and
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and to your company.
Please send your comments to me at
Jeff@TheHarrowGroup.com .
I
look forward to hearing from you!
And,
if you know of other folks who might find value in
"The Harrow Technology Report," I'd
appreciate your letting them know that they can
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http://www.theharrowgroup.com/signup.asp
.
Jeff Harrow
Back to Table of Contents
Commenting on our recent
discussion about the intersection of shopping and
technology (http://www.theharrowgroup.com/articles/
20021104/20021104.htm#_Toc23925813),
reader Mark Hatton takes things a notch farther:
"In
regards to your piece on smart shopping cart and
grocery store technology "Big Brother Update" I
thought I would relay information on the same
subject that Fred Langa recently published in his
newsletter (http://www.langa.com/).
The
real big brother scenario plays out when the
technology can identify the difference between a
customer that always buys a certain product and one
that may be enticed to do so only occasionally.
With the capability already being tested to charge
each customer an individual price for an item based
on his/her proclivity to purchase it, it will not be
long until the customer who always buys a product
will almost certainly be paying a higher price than
the occasional buyer whom will be induced to buy the
product with on the fly discounts.
This possibility does not sound so far-fetched.
[Consider], as reported by Fred, one of the early
grocery store chains that has adopted this
technology. [They] have [now] raised all of their
meat department prices across the board by 35% --
only to discount the price back to their original
'normal' selling price only for those customers
using their shopping card!
Essentially anyone that fails to provide the store
with extensive marketing and personal data on
themselves, gets penalized by paying inflated
prices.
As
you mentioned in your article this technology has
great potential benefits to make life a lot more
efficient and user friendly; it also has a
tremendous potential for abuse."
One low-tech countermeasure
against this comes to us from reader Paul Hook:
"Several years ago I came across a group of UK
Supermarket users who liked the loyalty cards for
the discount, but were concerned about the privacy
issues, so they came up with a very simple
solution!
Every month or 6 weeks a group gets together and
swaps cards - randomly. You still get the
discounts, but the privacy issues fade away. I can
imagine that the supermarkets won't be thrilled, and
would probably put a clause in the EULA (familiar
term?) forbidding it, but if you swap cards once a
week or less, it's almost impossible to detect it.
[Unless, of course, the store's computer system
decides to compare the name on the credit card and
the name on the "loyalty card. Humm - I wonder what
percentage of shoppers pay with (currently)
untraceable cash...']"
And from reader David
Schachter:
"According to a Wall Street Journal article from the
mid-90's, grocery stores were expected to make more
profit from data sales, than from groceries, by the
mid-2000's!
That's not such a surprising claim when you realize
that profit margins for groceries are only 1-2%.
However, your suggestion [about having the store's
computer optimize my route to increase my shopping
efficiency] is inconsistent with how supermarkets
are designed: YOUR time efficiency is
about the lowest thing on their priority list!
Products are carefully placed to maximize sales. For
example, the dairy department is in the back and the
vegetables are on the sides so that you have to walk
past the high-profit items to get to them. Some
supermarkets have radio tracking devices in shopping
carts to see where consumers go, or surveillance
cameras, or other ways of tracking shopping
behavior, all with the purpose of enticing you to
buy things that aren't on your shopping
list."
Back to Table of Contents
Finally, it seems
that the small "glow plug" powered model planes that
I once flew around the neighborhood so many years
ago, have grown up.
According to a
UPI story brought to our attention by reader Steve
Keith, and to an article in Popular Science
(http://www.popsci.com/popsci/science/article/0,12543,188271-3,00.html),
a Marine may one day squat down on a battlefield,
pull five small parts out of her backpack, and
assemble them into a 4.3 pound "Unmanned Aerial
Vehicle" (UAV). She'll then fire-up the
battery-powered engine and toss it into the air. As
the little plane flies away at about 45 MPH under
her control, she'll watch streaming video of the
battlefield on her monitor!
This personal
"eye in the sky" is very quiet; it's almost
undetectable from 300 feet away, and it's small
enough that it can be mistaken for a flying bird.
In fact, test units have gained the unwanted
attention of hawks, which may have been checking out
a perspective mate.
This UAV is
called "Dragon Eye," and it will cost about $3,500
each. The soldier-carried control station will cost
less than $10,000.
And we thought
that "mobile computing" was all about stock quotes
and Email and text messaging...
About
"The
Harrow
Technology Report"
"The Harrow Technology Report" explores the innovations and
trends of many contemporary and emerging technologies, and then draws some less
than obvious connections between them, to help us each survive and prosper in
the Knowledge Age.
"The Harrow Technology Report" is brought to you by Jeffrey
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