LISTEN
To This Issue.
Give your eyes a rest.
Quote
of the Week.
Who's the master, and who the servant?
Update
- The World of the Tiny.
Tiny thing will make a huge difference!
Storage
Update.
Faster than Moore's Law!
From
Out of the Ether...
Perhaps it IS safe to blink...
On
The Road To 3G.
It's here -- sort of.
Chips
That Go BANG In The Night!
You don't want to go there...
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But are we REALLY
moving forward?
Consider this passage in Chapter 24, "The
Book of the Machines," from Samuel Butler’s
"Erewhon," brought to our attention by
reader Bill McKeeman:
"So that even
now the machines will only serve on condition of
being served, and that too upon their own terms; the
moment their terms are not complied with, they jib,
and either smash both themselves and all whom they
can reach, or turn churlish and refuse to work at
all.
How many men at this hour are living in a state of
bondage to the machines? How many spend their whole
lives, from the cradle to the grave, in tending them
by night and day?
Is it not plain that the machines are gaining ground
upon us, when we reflect on the increasing number of
those who are bound down to them as slaves, and of
those who devote their whole souls to the
advancement of the mechanical kingdom?"
http://www.hoboes.com/html/FireBlade/Butler/
Erewhon/erewhon24.html
That sure sounds like the love-hate relationship
we have with our PCs, doesn't it?
The thing is,
Butler
published this in 1871...
Back
to Table of Contents
What's big in the excruciatingly tiny world of
nanotechnology and related fields, will be of
gargantuan importance to us all.
Today's "tiny" baby steps,
traversing multiple fields of science, promise
entirely new ways of building thing.
Not only new electronics, but entirely new
medical devices, and new forms of even the
pedestrian materials around us to name a few --
which is why we are keeping an eye on these early,
diverse (and sometimes seemingly arcane) advances.
One day, we'll have just the right set of
"building blocks" to make a sea change in
the first industry, and that will presage a domino
effect that will likely change almost everything.
For examples:
Don't "Push" -- "Grow!"
This week, reader Sander
Olsen points us to work led by
University
of
California
's James Heath; he has demonstrated how future
memory may be "grown" (http://www.nature.com/nsu/020128/020128-2.html).
You'll note that I didn't say
"built" or "constructed,"
because they have found a way to convince tiny ropes
of carbon nanotubes to AUTOMATICALLY
deposit themselves in a "crossed grid"
pattern (a checkerboard, where the bottom set of
vertical carbon nanotubes is crossed by a horizontal
layer) without the painstaking manual intervention
needed in the past to, quite literally, push each
carbon nanotubes around into just the right pattern.
Interesting, but why is
this important?
Because if the "wires" in one
direction are fully-conducting nanotubes, while the
"wires" in the other direction are made up
of their semiconducting cousins, the junctions where
each set of wires cross "...can,
in principle, be switched on or off without
affecting the others... storing one bit of
information at each junction."
And because these carbon nanotubes are so
small, the researchers believe they hold the
potential for storage density "100,000
times greater than that of a Pentium chip."
Out Of The Box.
Not bad at all.
But that technique, which is admittedly
dramatic, simply creates a vastly smaller version of
traditional computing elements, and "smaller
traditional components" are just the very tip
of the incredibly strange iceberg-of-the-tiny that
we're getting ready to explore.
For example, consider the possibilities
described in Sander's pointer to a Jan. 29 UPI
article (http://kevxml.infospace.com/info/kevxml?kcfg=
upi-article&sin=2002012918535203952&otmpl=
/upi/story.htm&qcat
=science&rn=20722&qk=10&passdate=01/29/2002).
By combining previously unrelated fields of
science in very new ways, as they're doing at
California
's Scripps Research Institute, they've "...discovered
a way to attach molecules to the surface of a virus
-- tacking-on anything from metal to vitamins."
In effect, they're
learning how to turn viruses, usually seen as a
scourge of living things, into "...microscopic robots with programmable chemistry, genetically
modifying the germs to accept different molecule
types." And
these tamed viruses might, one day, carry just the
right drug into individual cancer cells, wiping them
out without affecting nearby healthy tissue!
But the potential for
being able to attach any material to any point on
the surface of a virus gets even more interesting,
as demonstrated by U.S. Naval Research
Laboratory-funded work -- these researchers have
found ways to convince viruses to "...spontaneously
self-assemble into lines that intersect at right
angles on silicon surfaces."
Sound familiar?
They've also figured out how to attach
particles of different substances to the exterior of
the virus. So
if these long lines of viruses had metal particles
attached, they'd become ultra-tiny wires.
And if the viruses' surfaces also contained
basic electronic logic blocks -- well, you get the
idea; a VERY different way to approach how we "compute."
The bottom line is that as scientists continue to
delve into and unlock some of the secrets that
nature has evolved over billions of years, we have
the potential for unprecedented innovation, which I
believe will lead to truly revolutionary,
"change the rules" things.
Just in case you thought that things might be
slowing down...
Don't Blink!

Back
to Table of Contents
Apple's iPOD, and similar hard disk-based pocket
music players, are marvelous testaments to both our
hardware and our software technologies.
Imagine, just a couple of years ago, what you
might have thought if someone suggested that you
would soon be able to carry 1,000 CD-quality songs
in your pocket.
Considering that the only practical
alternative for quality portable music was the
larger-than-a-pocket CD player that only held ten or
so songs, today's pocket players such as the iPOD (http://www.apple.com/ipod/)
offer a revolutionary change to portable music.
(As, to a lesser degree, do the new portable
CD players that will play a CD that you burn
yourself containing around 100 MP3-encoded songs, or
perhaps 200 WMA-encoded music files.)
The iPOD performs its 1,000-song magic by storing
MP3 and other formatted songs on a tiny built-in 5
gigabyte hard disk.
Yet as impressive as that number is, based on recent announcements from
Toshiba (http://www.toshiba.com/taecdpd/news/press44.shtml
and http://www.toshiba.com/taecdpd/products/
features/MK2003GAH-Over.shtml) and
SonicBlue (http://www.sonicblue.com/company/press.asp?ID=519), we can expect
5,000-song (400 CD!) pockets, for $400, by March!

With the exciting name of MK2003GAH, this new
embedded 1.8-inch hard disk is smaller than a credit
card yet holds an amazing 20 gigabytes, and that's
nothing to sneeze at.
Because even if you're not into carrying
4,000 songs around, imagine what such a device would
do for a digital camera, or for a notebook computer
or PDA, or for any other portable data application
that was "impossible" just a few months
ago.
Moving up from five gigabytes to twenty doesn't
feel quite "revolutionary," but it is a
wonderful example of the faster-than-Moore's-Law
evolution of our hard drives.
And it's not over yet!
Again, Don't Blink!

Back
to Table of Contents
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Back
to Table of Contents
·
On The Other Hand, Perhaps It IS Safe To
"Blink" -- Referring to our many
recent explorations into the incredible growth in
semiconductor technology (that shows every sign of
continuing far into the future by one means or
another), reader Ron Sailors, Head of Marketing, and
North American General Manager for the semiconductor
firm Amphion, provides a calming perspective in
these exponential waters.
He describes some of the difficulties involved in
bringing this ever-increasing raw computing power
out beyond the chip, so that it can actually address
our end-user computing needs:
"I discovered
your Report in the latter half of 2001 and enjoy it.
Part of my job as an executive in the semiconductor
industry is to think strategically, and your Report
helps me stretch outside of the box.
Your last two reports
have been very enthusiastic about the billions or
trillions of switching elements that will soon be
available in a single compute device. I'm thrilled
too. However the path is less rosy than you might
think. I'm taking a moment to point out some
existing problems that will only get worse.
There are three
'gaps' that have a serious impact on how
successfully all those switches can be used.
1) The first is the
'Performance Gap'. This is well known in the
industry and has been the reason many companies even
exist. This is the gap between what a device can do,
and what it actually does. You have a transistor
that can run at 10 GHz, but you can only
successfully run it at 3 GHz in the system. That's a
70% loss in theoretical performance.
[There is a] huge effort by designers and
manufacturers to close this Gap because high speed
earns such tremendous premium in the market.
2) Second is the
'Design Gap'. This is also well known in the
industry and keeps Design Automation companies
alive. This gap is the difference between how many
switches are available on a device and how many can
actually be used. A team of 200 designers working
for one year struggles to use 100 million gates, and
that includes the re-use of large portions of
previous designs. Timing between all those switches
is a nightmare and only gets more complicated as
geometries shrink. Lower power switches ease
problems with signal integrity, but not completely.
And what's the point of building a chip with
mega functionality providing 50,000 inputs/outputs,
when the best package available only supports 10,000
I/O's? Another big challenge is verification -- once
you've organized all of those switches into
something useful, how do you verify that everything
truly works as it should? The more complicated the
systems, the more difficult this task is. Today,
verification and debug already consume greater than
60% of the design cycle, and the effort is getting
worse. So you can see, the more switches you've got,
the more difficult it is to herd them.
3) Third is the
'Architecture Gap'. This is a less recognized but
growing problem. This gap exists because, in a
growing number of applications, even if you could
make use of all the switches and do so with 100%
performance -- you still wouldn't have enough
compute power to finish the job on time. It's hard
to fathom when considering trillion gate terahertz
designs, [but] ...one reason is that software --
which is inherently flexible in the functionality it
can provide -- is also inherently power hungry and
difficult to code in large systems.
Complexity rears its ugly head again. There
needs to be a judicious mix of hardware and software
combined into better compute platforms than exist
today.
These three Gaps have
a taming effect on how rapidly we experience
improvements in computing. The technology may be
improving exponentially, but the real end-user
experience is only improving linearly.
Certainly the improvements in technology will
lead to exciting advances in computing -- but it is
probably safe to blink! ;-) "
Thanks for the insight,
Ron.
Of course, we may all
yet be surprised as inventive scientists and
engineers and software designers continue to worry
these problems.
From my perspective, that kernel of
innovation is a wildcard that has ALWAYS, given
time, come through.
·
On NOT
Preserving Our Data -- Following up on our
recent discussion about how difficult it can be to
erase data from our hard disks when we
"absolutely positively" want it to be
"gone" (http://www.theharrowgroup.com/articles/
20020121/20020121.htm#_Toc535993817),
reader Michael Bruce reminds us that we'd best also
look in another place:
"Regarding
destruction of data - you can wipe the hard drive
all you want, but unless you destroy all your
backups, it is likely that the data can be
reconstructed from the tapes you create for disaster
recovery."
Yup.
If we do the careful thing and keep backups
(on-site and off), they too represent recoverable
repositories of our bits.
And of course, if you've ever Emailed a file,
or FTPed it, or if you use any of the online backup
services...
It turns out that a bit
can be a very difficult thing to lose, should we
really wish to do so...
Back
to Table of Contents
The lure of "3G," or Thrid-Generation
wireless networks, is that of broadband data to our
pockets (and notebooks, and "tablets,"
and...), essentially freeing the Internet from the
surly wired bonds of Earth.
Although it's been a bit slow in coming,
especially to U.S.
shores,
if recent murmurings from Sprint, described in the
Jan. 21 LA Times (http://www.latimes.com/technology/la-
000005332jan21.story?coll=la-headlines-technology)
come to pass beginning this June, things could get
interesting indeed:
"The first
upgrade for Sprint PCS will give customers always-on
connections to the Internet or corporate networks at
speeds of up to 144 kilobits per second--more than
double the speed of the fastest dial-up modem.
By the end of the
year, the division will complete a second upgrade
that will double the network's top speed to 288
kilobits per second, with a jump to movie-capable
3-megabit speeds tentatively set for 2004."
What could you do with such wireless
connectivity? What
new services could you offer, or consume?
And what new pocket products might pervasive
broadband birth?
And if Sprint does begin offering
such services, how could their competitors not
follow (even though, according to the article, those
competitors will have a tough time matching Sprint's
nimbleness)?
Well, Verizon has decided to lead, having just
launched its 144 kilobits/second service (40 to 60
kilobits/second typical - similar to a dial-up
modem), but only in selected areas (not
"everywhere at once" as Sprint is planning
to do); it's called "Verizon Express."
(http://www.siliconvalley.com/docs/news/svfront/verizn012802.htm
and http://news.verizonwireless.com/proactive/
newsroom/release.vtml?id=69834)
Their
3G service will cost a premium and will require a
3G-capable PDA or appropriate notebook card.
There are several different views as
to what "really" constitutes
"3G" (see http://www.internetnews.com/wireless/article/0,,10692_964581,00.html).
But regardless of the various definitions and
the marketing-speak, the push towards faster, more
pervasive wireless data has begun.
And as 3G does build-out, handset
manufacturers expect that:
"
Superior
infrastructure [will enable] us to roll out
leading-edge products,"
according to Phillip Chung, a Samsung
vice-president describing plans for
Korea
's forthcoming "digital city" in the Feb.
4 BusinessWeek (http://www.businessweek.com/magazine/content/02_05/b3768067.htm),
brought to our attention by reader Bob North.
It's too soon to tell just how well these new
capabilities will be implemented, and how (or if)
people will make use of them, especially since the
Verizon announcement indicates that "...customers
[can] use any of their airtime allowance minutes for
voice or data, for an additional $30 per
month."
And that makes it clear that initial charging
will be "by the minute," which doesn't
seem compatible with the benefits of "always
on" connectivity.
They do, though, indicate that they
anticipate charging by the kilobyte in the future.
Personally, I think that a flat-rate plan
would do the most to encourage people to use these
new 3G services.
The bottom line is that based on the fact that
the beginnings of 3G are here now, and especially as
the competition heats up, it may soon become a very
interesting, very wireless Internet!
Back
to Table of Contents
Finally,
reader Alok Lal brings our attention to what could,
I expect, send the airline security folks into a
real tizzy.
It
seems, according to the Jan. 2 New Scientist (http://www.newscientist.com/news/news.jsp?id=ns99991795),
that Michael Sailor and friends at UCSD have found a
way to convince silicon, which forms the basis of
our chips, to explode on-command; they do this by
adding a tiny amount of gadolinium nitrate to the
chip, later detonating the silicon electronically!
This
could actually be useful for, say, booby trapping
the electronics in military planes or ships -- if
they were captured, the sensitive electronics could
be rendered useless in seconds (remember the spy
plane that landed in
China
). Or,
consider the potential for making stolen cell phones
or notebooks not worth a thief's time (cell phones
seem to be the focus of a significant amount of
street theft in the
UK
). After
being reported stolen, the next time the device was
turned on and reached out to touch its network, a
"kill" message might be received over the
air or via the Internet causing it to display the
message: "This
unit will self-destruct in ten seconds" --
and really mean it!
Of
course, as I mentioned, this would probably not sit
too well with airline security -- if such
self-destruct capabilities were actually built-into
consumer devices (potentially triggering the new
explosives "sniffers," this could prove to
be a real problem.
Indeed, if we extend this concept, a pound of
"explosive silicon" hidden in an otherwise
operational notebook might create a big enough bang
to have very serious security implications.
But
-- in yet another case of art predating science,
isn't it nice to know that Mission Impossible's
famous self-destructing audio players had it right,
all along?
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